![]() Then hit "Configure File Association for '.jet' and select "JSON". json file (Localization.json, for example, which contains things like menu and other stuff) with Visual Studio Code, click the button on the bottom right called "JSON". Open that folder and then the one for the game you want to translate (the name of that folder tends to be a bit different, but recognizable). The contents of the minigames can be found in the "games" folder of the game directory. Locate the files to be translated for the chosen game. Get a legal copy of the game and a code editor.įor this tutorial, we will use Visual Studio Code.Ģ. You can read these instructions or follow this video tutorial (it's in Spanish but it has English subtitles).ġ. With that out of the way, let's begin with the basics: How to translate a game You'll need to do the same for all the other SWFs that are in the folder, and of course repeat the process in any other game you edit. Do the same for every other font present in the SWF. After that, select the option of the characters you need (or just "All characters" if you don't know) and you're done. Then either select an Installed font or use a TTF file if you find a font online. To replace an existing font, after you select one click the "Embed." option in the bottom right of the screen. Either find a similar font to the one used in-game or use a default one (will be kinda ugly but it'll at least be playable). In case the fonts are missing the characters, you'll need to import a custom font. You can skip to the next section if this is the case. If you find all the special characters, it's likely that's the same case across all games (there might be a few exeptions though). Select a font and check if you can find all of the special characters needed. You'll then need to check if the fonts in-game have the special characters you need. Open any SWF there (that doesn't have the size of like 1KB). The SWF files for the games are located in the "games//TalkshowExport/project/actions" folder. These are all stored in the SWF files, explained in detail in the advanced section. If you don't check this the characters in-game might not appear on-screen. ![]() You'll first need to check if the fonts in-game have the special characters from your language (in my case, Spanish has like 7-8 special characters which luckily are all in the in-game fonts). This tutorial involves three parts: basic stuff, advanced stuff and media stuff. All this info can also be used to mod the games, like adding custom prompts for example. I wanted to do this since there's little to no information on how to do this online, and it's actually kinda simple (well, the basics at least). Once an episode is published, it CANNOT be editedġ00 (unpublished episodes) can be saved locally to your console/PC.Hello everyone! This is a tutorial on how to translate the Jackbox games. All other platforms can access all other custom episodes cross-platform)Ĭustom episodes created on PS4 can be played on all platfoms but any episodes created on a platform outside of PS4, cannot be played on PS4 (NOTE: PlayStation 4 can only play episodes created on a PlayStation 4. You can report any offensive content by submitting the episode ID at Originally posted by Jackbox Games:Post your custom episodes here, please keep it classy folks! :fartsandwich: I also posted on the subreddit to get the word out. A drunken-friendly mobile site? Since that's where you have to load the scenarios from anyways? Perhaps this way they could be voted on? Maybe that would be a good way to avoid the troll episodes and commend the good ones?Ĭheck out the subreddit and hopefully they have more episodes! When I'm looking for these things it's going to be last minute, hurried, and I'm going to be a little tipsy. Given the context of the feature it seems like it might be a good idea to have a place or website or something where these codes are assembled outside of the steam forums (because of all the different platforms). Quiplash was already the best party game, who knows where this will take us, it's unprecedented. Thanks for this feature, jackbox, it's amazing. I have gotten all of my single answer black cards from the base game and all the expansions to create five custom episodes from the black cards from Cards Against Humanity! Quick sidenote: I have made this on the PS4 version so it will work on all platforms! Enjoy the 50+ prompts on each episode!ĭid you do all that with a ps4 gamepad? If so, bravo. Originally posted by luigiman95:I know y'all are based in Chicago and well also Cards Against Humanity!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |